Resetting individual tools in Maya is very easy. Just enter the tool that you want to reset. For this tutorial, I'll be using the tumble tool. In the tool settings window, click the "reset tool" button. This goes for all tool settings. Resetting actions is just as easy as resetting tools. Find the action in the menu. I will be using extrude. This goes for all actions that have options.
Restoring And Resetting Maya
If you're like me, you've probably been changing preferences since you got Maya. Make sure you don't have any custom preferences that are important. This will revert you back to the last saved interface configuration. If that doesn't work, use the show all UI elements option. If you've tried everything else, this is the ultimatum.
The process below will delete ALL your Maya preferences and will restore Maya to the point when you first installed it. I advise you to backup your computers documents folder before this, to be on the safe side. Step one - Close Maya. This is just in case you later need the preferences.
Step three - Cut and paste or drag and drop all of the mel script preference files into the folder. Step four - Re-open Maya. Maya will regenerate the preference files all set to the defaults.
When the Maya interface loads, it will be completely restored. Here are some tips on how to prevent accidentally changing wrong settings.
Use this option when you know you're going to be changing settings you're not familiar with. Remember to re-enable it later. Or, in the tool settings UI element, beside the reset tool button, there's a tool help button which also opens help documentation.
Or ask someone who knows Maya before drastically changing settings, especially if Maya gives you a warning before you change the settings. Restoring Individual Tools Resetting individual tools in Maya is very easy. Restoring Action Options Resetting actions is just as easy as resetting tools.
View new Posts Edit your profile View threads your subscribed to User control panel. Maya Training and Tutorials View all training View hundreds of hours of Maya training online or via download. Latest training. Creating props for set dressing - Bonsai tree.
If you want to ask a SimplyMaya training related question use this forum: SimplyMaya tutorials. Sign in. SimplyMaya Forums Welcome to the forum, feel free to ask questions here. How to reset the persp camera? Well, I was using the camera shortcuts I only just learnt themand I lost the camera :o How do I reset the perspective camera?
I do not have Maya open at the moment to validate Find More Posts by mtmckinley. Ok thnx I fixed it using the camera bookmark One more question, how to I make a "rear" camera? I mean, the default Orthographic cameras are Front, Side, and Top. I want a rear one same as front, but looking from the other direction. Resetting the perspective persp camera. Thread Tools. Mark Forums Read.
Find More Posts by PappaSmurf. Find More Posts by cb8rwh. Quote: Originally posted by cb8rwh goto Predefined bookmarks and there is one for Back view. Find More Posts by splinebender.
Similar Threads. Zoom camera with image plane attached. Camera rendering problem! Persp camera goes crazy. Camera setup script finished.
Perspective Camera Reset.Resetting your Maya preferences can be a good first step in troubleshooting many issues that can occur, such as missing menus, failure to start, or slow performance when moving objects in vertex mode.
When you remove your preferences, either by renaming or deleting the directory, Maya creates new preferences the next time you run the application. This refreshes tools and options to their default values, and often provides a quick fix for any new, unexpected tool behavior. Before removing your preferences, check if you have saved any data in the affected directories, and create any backups that you require.
Renaming the directory is strongly recommendedas it gives you the option of restoring your preferences if this process does not fix the issue.
Maya recreates the default preferences directories in the same location. Be aware that this resets the preferences in every category in the Preferences window. Tip: To ensure that Maya always runs smoothly, it can be particularly useful to remove your preferences whenever you install a new hot fix, service pack, or updated version.
Tip: The prefs folder is found in the same folder as the presets and scripts folders. Important: If you prefer a more iterative troubleshooting approach, you can instead remove only a subset of the preferences directories. For example, remove only the. If the issue persists, you can try removing.
Parent topic: Preferences. Parent topic: Troubleshooting.Welcome to the forum, feel free to ask questions here. Texture collaboration system Coming Soon Upload or Download textures A place to download great textures or share your own with the community Legacy Resources. View new Posts Edit your profile View threads your subscribed to User control panel. Maya Training and Tutorials View all training View hundreds of hours of Maya training online or via download.
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SimplyMaya Forums Welcome to the forum, feel free to ask questions here. Hi, I'm not sure what I did, but all my views are screwed up. The default front camera gives me the perspective view and in Panels, Front, Side and Persp are listed under perspective and Top is under orthographic. I am also getting an error saying that the front and side cameras cannot be found and maya is using a substitute.
I want to set all of them to the "Maya default" views. I tried the predefined bookmarks but those wont work either. So, what do I do to get the default views back?
I tore off all the views and closed them. And Voila! Everything got back to normal. I'm not sure WHY it worked, but it worked. I feel much better now hehe. I think finally eating some food did the trick for my brain Thanks though. Attached Thumbnails. Thread Tools. Mark Forums Read.Use these options to customize the Maya Grid. See also Show, hide, or change the grid. You can change the size and length of the grid, set the number of subdivision lines, and the increment for the grid lines.
The squares in the grid behind the Grid Options window resizes when the setting is changed. The squares in the grid behind the Grid Options window are divided when the setting is changed. You can change the color of the axes, grid lines and labels, and subdivision lines. Specifies a color for the X and Z axes on the grid. The default is dark grey.
Specifies a color for the grid lines and the grid line numbers. The default is light grey. Specifies a color for the subdivision lines. Go to the Inactive tab and then the Modeling category to find these color options. Here you can also change the color of the X- Y- and Z-axis that appear in the Origin and View axes.
You can turn on and off the display of grid elements, including axes, thicker lines for axes, grid lines, subdivision lines, and grid line numbers.
Turns on or off the display of the axes. The default is on. Turns on or off the display of thicker lines for the axes. Turns on or off the display of the grid lines. Turns on or off the display of the subdivision lines.
In the Perspective view, you can set the grid line numbers to display on the axes, along the edge of the grid, or just hide them. In the Orthographic views top, side, frontyou can set the grid line numbers to display on the axes, along the edge of the grid, or just hide them.
Hides the grid line numbers. This is the default for both Perspective and Orthographic Grid Numbers. Displays the grid line numbers along the axes. Displays the grid line numbers along the edge of the grid. To restore the default grid option settings, select EditReset Settings in the Grid Options window. However, this does not restore the default grid color settings. This restores all color defaults, including the grid colors.
Size You can change the size and length of the grid, set the number of subdivision lines, and the increment for the grid lines. Length and width Sets the number of units for the length and width of the grid. This setting defines the overall size of the grid in the Maya viewport. The default is 12 units. The grid behind the Grid Options window resizes when the setting is changed.
Displays a grid line every n units.This issue has been resolved in Maya To continue working with this file, import the scene file into a new empty Maya scene. A new scene comes with new default cameras without the NaN corruption. Skip to main content. Autodesk Knowledge Network.
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Cannot frame objects in Maya viewport and Attribute Editor shows NaN values
Causes: There are multiple causes for this issue: The "Center Of Interest" attribute in the perspective camera needs to be reset. In the userprefs.
Solution: This issue has been resolved in Maya This will frame all views around the selected object. The perspective view may not visibly change due to the NAN corruption. No menu will appear at this point, however the camera associated with that panel is selected. Manually adjust the FitFactor Setting in the userPrefs.
The value for this setting should be limited to 0. Find related content. Get answers fast from product experts in the forums. Visit Maya Forums.Note that this resets the preferences in every category in the Preferences window. This determines which menu set displays in the main menu bar on start up. See also Menus and menu sets. Hides or displays the main menu bar Windows and Linux. Hides or displays the Panels menu bar all platforms. Sets whether the Panel toolbar displays, for all panels.
Hides or displays the title bars in the main window and the Script Editor Windows and Linux. The title bar includes window control buttons for expanding and collapsing the application. Turn on Remember Size and Position so that Maya restores the size and position of all windows when closed and re-opened.
If turned off, the Maya windows always display in the center of the screen upon opening. Turn on Hold focus if you want the cursor to stay in the Command Line after you press Enter or Return.
Otherwise, the cursor returns to the view window. Select an Expression Editor for editing text. On Mac OS X, Maya gives you the option of using either a three button mouse, a two button mouse, or a single button mouse.
All documentation assumes the use of a three button mouse. The following table shows the functional equivalents of two- or one-button mouse clicks to three-button mouse clicks. Left mouse button. Mouse button. Middle mouse button. Right mouse button.
When you use tumble, track, dolly, or select zoom with a one or two button mouse, the command controls are different from the controls described in the documentation for the three button mouse. Below is a table that specifies the control changes. If you drag the box out from left to right, you dolly in. If you drag the box out from right to left, you dolly out. Mac OS X only. Enables and disables multi-touch gestural input using a Trackpad.
See also Enable multi-touch input from the trackpad.
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